Wars | phase 3
TAPE
SPY - NVDA - AAPL - ETH - BTC -
War Gates | optional skill fuel | not open yet

Page / Wars

Phase 3 inventory | Honest shut map

War Gates shut until the army mints

Skill rooms (duels, clashes, leagues, moments) stay offline on purpose. They open after Genesis is distributed and the army is live. Competitive rooms are the volume engine later - not the cold-start homepage.

Product first = army seat + stock print

Desk stays locked post-mint only. Army, Docs, Account, and Mint Hut are open for exploration (mint stays offline until the contract is deployed). Full economics live in Docs.

W01

1v1 Duels

Equal-ETH skill rosters. Highest skill signal. First war expected to reopen after mint volume.

Skill high Escrow Phase 3
W02

Sector Clashes

Parimutuel sector pools. Demoted as a prediction-market surface - inventory only.

Parimutuel Inventory
W03

Mega Leagues

Salary-cap tournaments. Later seasons only - not part of cold start.

Roster Seasonal
W04

Market Moments

Bull/bear micro-pools. Not the brand. Kept in inventory for later fuel.

Micro pool Not brand
01 Enter Player locks ETH into a room when open.
02 Live Window runs on skill / market rules.
03 Settle Outcomes scored from live market data.
04 Claim Winners claim on the desk when rooms are live.

No fake "Enter battle" buttons. When a room opens, it gets its own route on this page. Economics: see Docs. Until then every gate stays shut.

Phase 3

No enter buttons until rooms open

Skill rooms stay offline on purpose. Cold start is mint + army. When a room opens, it gets a real route here.